Sony’s Project Leonardo: The Customizable Accessible Controller for Gaming on PS5

Geekasms
3 min readJan 27, 2023

Sony has finally announced its first accessible controller, codenamed: Project Leonardo.

Until now, Microsoft’s Xbox Adaptive controller was the only first-party accessible game controller available. Well, technically it still is, as there is currently no release date for this new accessibility-focused system.

Sony’s Project Leonardo aims to make gaming more inclusive for individuals with limited motor control. The controller is a fully customizable, accessible PlayStation controller, which was developed with help from accessibility experts and members of the disabled community. The kit, based on images, is a set of circular gamepads, with the outside circumference lined with customizable buttons along with a customizable joystick. They describe it as a “canvas for gamers to craft their own play experience.”

The hardware customization will be paired with software customizations, where users will be able to map their own button layout, including mapping two functions to the same button.

Project Leonardo will be able to be used on its own or paired with a DualSense controller. Up to two circular controllers and one DualSense will be read as one gamepad by the PlayStation 5, allowing not only flexibility but added assistance from a secondary player.

Project Leonardo will include four 3.5mm AUX ports, something that is familiar to individuals and families who use adaptive toys and other devices. The ports will allow for various accessibility accessories and switches, which also lend itself to familiarity with existing adaptive and accessible utilities.

As the PlayStation Blog said, Project Leonardo is “ designed to remove barriers to gaming and help players with disabilities play more easily, more comfortably, and for longer periods on PS5.”

Also on the blog, Sony designer So Morimoto described the approach to Project Leonardo as:

Our team tested over a dozen designs with accessibility experts, looking for approaches that would help address key challenges to effective controller use. We finally settled on a ‘split controller’ design that allows near free-form left/right thumbstick repositionability, can be used without needing to be held, and features very flexible button and stick cap swapping.

Morimoto also added:

“Because players can customize Project Leonardo according to their needs, there is no one ‘right’ form factor. We want to empower them to create their own configurations. The controller can also flexibly accept combinations of accessibility accessories to create a unique aesthetic.

I appreciate the understanding and acknowledgment that no two players, or disabilities, are alike.

Again, no word on the price or release window for Project Leonardo, but as more comes to light, we here at Fatherhood RELOADED will be sure to share!

Originally published at https://fatherhoodreloaded.com on January 27, 2023.

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Geekasms

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